September 29, 2026 6:28 PM CSTMercantile Guild Page Clarified
Mercantile Guild Page Clarified
The Mercantile Guild roster now explains how each member handles real adventurer shop finds, Guild trades and crafts. It describes why empty markets receive first consideration and why a merchant waits when a needed ingredient has no trustworthy shop receipt or is priced beyond that evidence.
The page also explains cost-based offers, full-stack leftovers, Guild listings that stay available until sold or regrouped, and the seven-day return of unsold adventurer listings.
September 29, 2026 6:15 PM CSTCost-Backed Mercantile Guild
Cost-Backed Mercantile Guild
The Mercantile Guild now acquires eligible wares from completed adventurer shop sales and records the actual cost and source of every unit. Its merchants offer those wares under their own names, combine stacks, and craft from accounted supplies instead of creating stock to fill empty markets.
When a craft needs an ingredient, the Guild may buy a player listing at its actual asking price only when recent real shop receipts support that price. An expensive ask is ignored. Full stacks can supply a craft; unused units remain costed and can be offered individually or regrouped without creating items or gil. Competing recipes favor empty markets, then markets below their stock target, with real player demand and time out of stock breaking ties.
Guild wares do not expire, though a merchant may regroup singles into a stack. Unsold player listings return after seven days. Coffer can trace shop receipts, Guild trades, crafts, and completed sales.
September 29, 2026 2:09 PM CSTAuction House Sale History Reset
Auction House Sale History Reset
Cleared completed Auction House sales from public and in-game history, including old Guild baseline and Coffer entries. Existing payout, delivery and Guild accounting records remain available for audit.
Removed unaudited Guild reference prices while item-by-item review proceeds. Players may still list and buy items; automatic Guild buying, stocking and heartbeat activity remain paused.
September 29, 2026 1:50 PM CSTAuction House Browse Shows Active Listings
Auction House Browse Shows Active Listings
Auction House Browse now shows only items with a current player or Guild listing. Completed sale history remains available in item details and History; an empty market shows a clear message instead of thousands of zero-availability rows.
Corrected garbled punctuation in Auction House page text, including the results range. Guild automatic stocking, buying and heartbeat activity remain paused during manual price review.
September 29, 2026 1:39 PM CSTAuction House Listings Reset for Manual Review
Auction House Listings Reset for Manual Review
Cleared existing Auction House listings for a manual price review. The Guild's automatic stocking, buying and heartbeat activity are paused. Players can continue to create and buy their own listings.
Unsold player-listed items were returned to their owners through Mog House delivery. Completed sales and their history were retained. Guild stock purchased from players remains recorded for future review; no new Guild listings will appear while automation is paused.
September 29, 2026 12:28 PM CSTAuction House Connected Economy Rebuild
Auction House Connected Economy Rebuild
Rebuilt Guild references as connected single, stack, package and crafting relationships. Full stacks now use the same unit value, ammunition is priced as a consumable, and known NPC resale routes are capped. Guild stock and clearly tagged baseline history were rebuilt while preserving player listings and completed player sales.
Coffer now records a source-bound certification revision. Mogabelle buys only eligible certified markets at the protected reference, using the existing value-based schedule. Stale sources, changed recipes and unsafe conversions fail closed; unusual payout patterns pause automatic buying for the affected market. Coffer also avoids duplicate heartbeat history when a purchase crosses a clock boundary.
The audit covers 13,804 markets: 600 certified, 10,182 sell-only, 3,013 blocked and 9 manual-policy markets. Unresolved scripted acquisition paths remain held from automatic buying. Prices without reliable historical evidence are identified as Titan policy. Above-reference asks remain available to human buyers.
September 29, 2026 12:07 PM CSTAccount Page Logout Control
Account Page Logout Control
Removed the duplicate Logout button from My Account. Logout remains available at the bottom of the main menu, with its existing session behavior.
September 29, 2026 10:39 AM CSTAccount Tools in the Main Menu
Account Tools in the Main Menu
Admin, Staff and Support now appear under ACCOUNT in the main menu instead of on the Account page. Existing staff and player visibility checks are preserved, along with the current menu style and responsive layout.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







