September 28, 2026 5:09 PM CSTTitanGambits Inventory Click Reliability
TitanGambits Inventory Click Reliability
The Inventory control retains a stable click identity while live bag counts update, so a change between pressing and releasing the mouse no longer discards the click. Pending Recruit pool updates pause while a slot is occupied and during sorting, optimization or Sparks conversion, preventing occupied-slot retry spam. Pending pool preferences are retained for future vacant slots. The addon and active launcher release are synced.
September 28, 2026 5:01 PM CSTTitanGambits Optimize Display Fix
TitanGambits Optimize Display Fix
Fixed a TitanGambits render error while an Optimize request was pending. The Optimize control now uses the existing ImGui module correctly, preserves disabled repeated clicks, and continues to handle completion, refusal and timeout feedback. The corrected addon is synced through the launcher release and local installation.
September 28, 2026 4:27 PM CSTAuction House Baseline History
Auction House Baseline History
The Guild establishes sell, buy and sell history stages at the authoritative server reference for all 10,657 eligible single and full-stack markets. These 31,971 system entries provide visible baseline prices without changing gil, items, Guild inventory or delivery boxes. System provenance keeps them separate from human demand. Above-level-75 exclusions and NPC purchase safeguards remain intact. The history activation hold was lifted; the separate stocking binary still needs an empty-server maintenance restart.
September 28, 2026 2:42 PM CSTMain Menu Login and Logout Spacing
Main Menu Login and Logout Spacing
A small gap now separates the Login or Logout button from the navigation links above it, making the account action easier to identify.
September 28, 2026 12:34 PM CSTGuild NPC Price Review Hold
Guild NPC Price Review Hold
The pending Guild transaction release is held for a complete NPC acquisition-price review. Guild purchase floors must remain above NPC buyback and at or below 80% of the cheapest legitimate NPC acquisition cost, including stack purchases.
Independent runtime protection remains unactivated. Existing live prices and game services are unchanged.
September 28, 2026 11:45 AM CSTMain Menu Information Group
Main Menu Information Group
The main menu now groups Account first, Information second and World third. Information contains About, Getting Started, FAQ, Rules, Development Log and Discord.
Login or Logout remains the distinct action at the bottom. Existing account visibility, links and responsive menu behavior are preserved.
September 28, 2026 10:48 AM CSTAuction House Historical Premiums and Reference Purchases
Auction House Historical Premiums and Reference Purchases
Editable pricing now separates normal references from NORMAL 1x, HOT 5x, ICONIC 10x and LEGENDARY 50x sell premiums. Crafting uses unheated ingredient values, and Kraken Club carries the legendary premium. Vendor conflicts and every premium are listed for review.
All legally Auction House eligible goods can receive Guild purchases at the final heated reference, including legendary items. Lower asks receive the full reference payment; asks above it are ignored. Purchases are staggered through the current Vana’diel day, with no daily gil, account, character or stock purchase cap. Human purchase priority, normal delivery payouts, transaction locks and recycled inventory remain.
Inactive markets receive at most one tagged reference heartbeat per real day after 24 hours without a qualifying sale, staggered between 24 and 36 hours. Heartbeats refresh visible history without gil, inventory, delivery payouts or demand effects.
Auction House listing fees are removed for singles and full stacks. In-game fee displays and website quotes reuse the same zero-fee policy.
The administrator dashboard now distinguishes live player-supplied markets, Titan-only supported markets, empty markets and pending Titan restocks.
The release is prepared for manual activation.
September 28, 2026 9:40 AM CSTCompact Header Home Button
Compact Header Home Button
At the existing mobile and compact-window breakpoint, the Home button now hides its box border and background just like the main-menu control, including hover and keyboard focus. Desktop styling, icon size, button spacing and navigation behavior are preserved.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







