October 29, 2026 4:32 AM CSTLauncher Automatic Saving and Static Graphics Sections
Launcher Automatic Saving and Static Graphics Sections
Graphics & input now keeps all five sections open as static panels, with the same boxed headings. The headings display ampersands literally instead of interpreting them as keyboard access-key markers, which had produced the apparent underscores. Section layout updates are grouped before repainting. The Safe Graphics and manual Save Settings buttons have been removed.
Graphics and plugin selections now save automatically, with a short pause while typing. Incomplete resolutions keep the last saved values, and file-write failures remain visible and retry. Guided controller profiles retain their separate Review / Save confirmation. Disable controller polling now appears above Enable controller setup, with matching control sizes and fonts. Fresh installations start with polling disabled; saved polling choices are preserved. The launcher and installer are Microsoft-signed.
October 29, 2026 4:25 AM CSTWebsite Experiment: Your Main Character as the Background
Website Experiment: Your Main Character as the Background
While logged in, the website can now use a cached 2560×1440 render of your selected main character as its background. It uses the same character and armor renderer as the website portraits, with a dark overlay to keep the page readable. Selecting another main character switches to that character when its background is ready.
The normal artwork remains for visitors who are logged out, accounts without characters, and backgrounds that are still generating or fail to load. Backgrounds are static WebP images rather than live 3D scenes in your browser. No game-server restart or gameplay rules changed.
October 29, 2026 4:12 AM CSTLauncher Section Layout and Scaling Fixes
Launcher Section Layout and Scaling Fixes
Expanded Installation & Rendering and World & Character Detail sections could be cut off after the launcher was enlarged because the collapse controls restored their original, unscaled heights. Section heights and the page’s scroll range now follow the current scaled controls. The section headers also draw their complete hover highlight and center their text within the visible bar.
Graphics remains expanded and cannot be collapsed. The other four sections start collapsed whenever you return to Graphics & input. The minimize symbol now sits lower in its button while remaining horizontally centered. The final launcher and installer are Microsoft-signed.
October 29, 2026 4:01 AM CSTLauncher Graphics & Input and Controller Setup
Launcher Graphics & Input and Controller Setup
The launcher’s Graphics page is now Graphics & input, with five collapsible sections: Graphics, Gamepad & Controls, Installation & Rendering, Image Quality, and World & Character Detail. Controller polling has moved into Gamepad & Controls. The minimize and close buttons now use larger centered symbols that scale with the launcher.
Controllers can now be selected, configured, tested and calibrated from the launcher using TitanGamePad’s native button mappings and shared saved profiles. Setup includes guided assignments, Xbox starting layouts, axis inversion, background input, force feedback and recovery. Native mappings apply on the next game launch. Nearest-NPC shortcuts apply after TitanGamePad is reloaded or at the next login. The launcher and installer are Microsoft-signed.
October 28, 2026 1:47 PM CSTSupport Job Selector Hotfix and Release Log Checks
Support Job Selector Hotfix and Release Log Checks
Changing a support choice could fail with “Support unavailable” when the other slot still contained a saved choice that the character or Recruit could not currently use. The shared selector checked both slots as new selections, even though restoring a catalog-valid future choice was already supported. This validation issue was independent of the Auto-Gear removal.
The targeted server-side hotfix lets an unchanged, catalog-valid choice remain in its existing slot while you select a currently available choice in the other slot. Both slots can be edited or cleared, including while automatic actions are OFF. New choices still require the correct job, level and learned spell, roll or avatar pool. Ownership and conflicting-choice checks remain in place. Retaining an unavailable choice does not make it executable; the existing execution checks continue to skip it.
Coverage includes Bard songs, Corsair rolls, Geomancer Indi/Geo choices and support Summoner wards. The one-file Lua update was reloaded without a game restart.
The missing Development Log for the earlier book, Auto-Gear and blue-casket update has also been published with its original activation time. Its omission came from applying a no-publication instruction to the whole release without an explicit waiver, while the completion checks did not require publication evidence. The release workflow now requires an authorized publication plan, website publication and Discord delivery receipts, or an explicit waiver covering the full release. Publication retries retain the original identity to avoid duplicate posts, and a publication delay does not restart or roll back a healthy game server.
October 28, 2026 12:42 PM CSTBook Progress, Auto-Gear Removal and Blue-Casket Skill Foods
Book Progress, Auto-Gear Removal and Blue-Casket Skill Foods
Fields of Valor and Grounds of Valor page progress was being cleared during zone and reconnect handling. Selected pages, objective counters, repeat selections and earned repeat bonuses now persist through zoning, logout and reconnect. An actual main-job or subjob change resets objective progress and the earned repeat bonus while keeping the selected page and repeat preference. Selecting the same job or changing levels does not reset progress. Reward calculations, daily limits and bonus caps are unchanged; progress already lost before this update cannot be reconstructed.
Optional player Auto-Gear controls and their automatic equipment-swap integration have been removed from Gambits. Player Auto-Spell, Auto-Ability and Auto-WS continue using the original server-side Gambits behavior, and Recruit behavior remains server-side. Personal Gambits settings and unrelated addons are preserved. If the old Auto-Gear controls remain visible, fully close FFXI and let Titan Launcher update the managed addons before relaunching.
Blue treasure caskets now make an independent 10% bonus-food roll for each eligible player receiving the existing blue-casket payout. A successful roll awards one item. The eight foods are Saltena, Elshena, Montagna, Maringna, Stuffed Pitaru, Poultry Pitaru, Seafood Pitaru and B.E.W. Pitaru. Stronger foods are rarer: Saltena and Stuffed Pitaru each have a 3% chance per eligible payout; Elshena and Poultry Pitaru each have 1.2%; Montagna and Seafood Pitaru each have 0.6%; Maringna and B.E.W. Pitaru each have 0.2%. Existing gil, crystal and material rewards, brown caskets, spawn chances and food effects are unchanged. Global skill-up and EXP rates are unchanged.
The Auction House vendor-price lookup was removing duplicates from a large result before limiting its item list. It now uses the existing index to produce the limited list directly, reducing unnecessary query work. Pricing formulas, stock rules and trade values are unchanged. An overall reduction in server CPU use has not been established.
Search connections now read complete framed requests and write complete replies when socket traffic arrives or leaves in partial chunks. Failed compressed map packets are rejected instead of being treated as successfully decoded. Despot also skips a missing optional placeholder entry rather than looking up an empty mob ID; its spawn requirements and drops are unchanged. These are focused corrections, and existing content-mapping startup warnings remain.
This entry was published after the update went live because the required Development Log step was missed. The timestamp above is the actual activation time, not the later publication time.
October 27, 2026 4:17 PM CSTYoran-Oran Dialogue Recovery
Yoran-Oran Dialogue Recovery
A held Yoran-Oran scene in CoP Three Paths could leave a later Home Point interaction waiting behind it. A targeted recovery now clears that held dialogue when you speak to Yoran-Oran again or examine a Home Point in Windurst Walls, rather than adding another menu behind the scene.
Recovery preserves mission progress. If the scene did not register as completed, speak to Yoran-Oran again and finish it before attempting Head Wind. The guard only handles this specific scene and leaves unrelated events alone. It was applied without a server restart. The underlying cause of the missing scene completion has not been established.
October 27, 2026 9:10 AM CSTBlue Ribbon Blues: One-Minute Ribbon Return
Blue Ribbon Blues: One-Minute Ribbon Return
Kerutoto was keeping the Purple Ribbon until Japanese midnight even after players left Windurst Waters and returned. An era-specific override restored the older overnight wait and zoning requirement. Blue Ribbon Blues now uses the modern retail wait of one Earth minute after the ribbon trade, with no zone change required for its return.
Existing overnight waits are capped at one minute after this update becomes active. Speak to Kerutoto again with a free inventory slot to receive the ribbon and continue the quest. The initial 3,600 gil payment, later ribbon trades without another gil reward, inventory-full retries and the remaining quest stages are preserved.
The change was applied without restarting game services. A player replay of the live quest remains pending.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







