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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 25, 2026 9:54 PM CST

Call a Recruit Party When You Need One

Use !recruit or the new RECRUIT button in TitanGambits to fill open party places once every 15 minutes. The button shows your remaining time, and the command tells you when you can call again.

Call companions in the field, dungeons, Dynamis, or an active battlefield when your party is safe. Recruitment pauses while anyone nearby in your party is fighting or has hate, and it is unavailable in towns. Your party keeps its existing companions; missing tank and support roles fill first, then damage dealers take the remaining places.

September 25, 2026 8:00 PM CST

More Auction Listings and Recruit Improvements

You can put more than seven items up for sale at once. Your sales are shown six at a time, with pages sized to the items you actually have listed. Titan also now offers the level 71–75 Sparks gear in his shop.

Recruits gain stronger Thief, Samurai, Red Mage, Puppetmaster, and Rune Fencer decisions. Puppetmaster automatons should appear correctly, Recruit pets receive varied names, and Monk and Puppetmaster weapon looks use both hands. Guivre now waits 18–24 hours between appearances.

September 25, 2026 5:25 PM CST

Development Logs and Discord Notices Catch Up

A quoting bug stopped Discord Development Log notices when a Recruit update contained an apostrophe. The relay now reads normal prose and sends missed entries in order.

The website now requests a fresh Development Log script so returning browsers see recent posts.

September 25, 2026 4:34 PM CST

Recruits Carry Relic Weapon Looks Across Every Job

All 22 Recruit jobs now show relic weapon models for their main hand, offhand, shield, and ranged slots where those slots are used. Ranger keeps its name-based bow, gun, and crossbow combat packages; bow looks like Yoichinoyumi, while gun and crossbow-family shots show Annihilator because there is no relic crossbow.

Anchor previews use the same relic catalog. These are appearance choices only: Recruit damage, ammunition, weapon skills, and item access stay tied to their level-scaled combat profiles.

September 25, 2026 4:16 PM CST

Taisaijin Waits One Hour Between Appearances

Taisaijin in Ranguemont Pass now uses a one-hour respawn timer instead of the short default. Its Taisai placeholder behavior remains in place, and the longer timer carries through map-server restarts.

September 25, 2026 4:06 PM CST

Brown Caskets Share Their Finds With the Alliance

Open a brown casket and every party or alliance member in the zone receives their own roll of gil, augmented equipment, and a chance at extra loot straight into inventory. Each person rolls independently, and race-specific gear is only awarded to a character who can wear it.

A full inventory can prevent an item from being delivered; the affected player sees the usual cannot-obtain message.

September 25, 2026 3:14 PM CST

Expansion Job Recruits Recover Missing Skills

Expansion locks were hiding job abilities and natural traits from Recruits. Dancer, Scholar, and Rune Fencer can now use the abilities selected by their server AI, and those jobs plus Geomancer regain their natural traits. The expansions remain closed to players.

September 25, 2026 2:48 PM CST

Ranger Recruits Bring Smarter Ranged Combat

Ranger Recruits carry two daggers and a bow, crossbow, or gun suited to their level. They fight from range, choose weapon skills for the weapon they carry, and use abilities and crossbow bolts when the fight calls for them.

Weapon damage follows Recruit level.