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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 22, 2026 6:29 AM CST

Website Banner Flag Home Link Added

Replaced the small top-left home refresh button with the new Titan hanging banner flag artwork so the header has a stronger visual anchor while still linking back to the homepage.

The banner is aligned into the header and allowed to hang below it on desktop and mobile without changing the approved page layout, navigation structure or main website design.

September 22, 2026 6:07 AM CST

VPS Disk Hygiene Rule Added

Added a standing production-maintenance rule requiring disk checks before and after VPS deployments, package uploads, activations, database backups and similar server work.

Future updates must clean temporary staging folders, partial uploads and obsolete release artifacts after verification, or archive needed material to the NAS with a timestamped README before removing it from the VPS.

The rule also requires copied file counts and byte totals to be verified before deletion, and blocks broad cleanup of protected backups or credential-bearing files without a safer explicit plan.

September 22, 2026 5:18 AM CST

Phoenix Region Placement Import Prepared

Prepared a placement-only import from the current Phoenix data snapshot so Titan enemies can use Phoenix-style named spawn regions instead of many fixed single-point positions. This is meant to help large rooms and field areas feel properly populated without changing Titan custom behavior.

The import updates 165 zone mob placement files and adds or updates 163 matching region files. It keeps Titan scripts, NM respawn timers, WotG NM activations, drops, SQL data, NPCs, mob templates and behavior tuning out of scope.

Live activation is pending production staging and an empty-server restart.

September 21, 2026 8:29 PM CST

TitanGambits Ark Angel Alias Audit Completed

Audited the Ark Angel Trust party-name variants after ArkMR was reported as read-only. TitanGambits now resolves compact, spaced and Ark Angel long-form names through a shared alias helper before deciding whether a party slot is a Trust or a real player.

The covered aliases include ArkEV, ArkGK, ArkHM, ArkMR and ArkTT, plus their Ark Angel long-form variants, so all five Ark Angel Trusts remain editable from their Gambit sheets.

September 21, 2026 8:10 PM CST

TitanGambits Ark Angel Party Recognition Fixed

Updated TitanGambits Trust recognition so compact Ark Angel party names such as ArkGK are treated as controllable Trusts instead of read-only real players.

The alias coverage now includes ArkEV, ArkGK, ArkHM, ArkMR and ArkTT, with a focused static guard to keep those party-name variants mapped to their Trust entries.

September 21, 2026 7:50 PM CST

TitanGambits Trust Song Pacing Fixed

Updated TitanGambits so Trust actions sent through the server bridge are tracked as real pending actions instead of fire-and-forget requests.

Trust spell Gambits now pace retries using spell cast and recast timing. This prevents Bard songs such as Valor Minuet II from being reissued while the server still considers the Trust busy or recovering from the previous cast.

September 21, 2026 7:37 PM CST

Homepage Alliance Copy Refined

Updated the homepage alliance showcase wording to emphasize that players can adventure together without giving up their Trust companions.

The section now highlights Trust-friendly alliances, quick !titanalliance / !ta setup with !join acceptance, and each party keeping its own normal six-member limit. The visual layout and screenshot remain unchanged.

September 21, 2026 7:30 PM CST

Treasure Hunter Level Gate Fixed

Prepared a map-server fix for Titan's Treasure Hunter application helper so THF main job now respects the actual trait breakpoints when tagging monsters: TH1 begins at level 15, and TH2+ cannot apply until effective THF level 45.

The guard also covers subjob THF, which now requires subjob level 15 before applying its capped TH1, and keeps the same level gate for Trust or other battle entities with THF jobs. Live activation requires the next safe map restart.