September 15, 2026 11:51 AM CSTCustom Trust Ranged Attack Fix
Custom Trust Ranged Attack Fix
Updated Custom Trust ranged combat so Ranger and Corsair profiles use a real ranged weapon slot for their native ranged attack state instead of relying only on visual bow or gun appearance.
The shared Custom Trust ranged primitive now only consumes an AI action tick when the native ranged attack state actually starts, preserving legacy Trust behavior and supporting bow and gun firing animations, ranged damage and TP generation.
September 15, 2026 11:25 AM CSTCustom Trust Engage Stability Fix
Custom Trust Engage Stability Fix
Updated Custom Trust combat engagement so recruited Trusts sync to their master's active battle target more cleanly and do not let same-tick follow or formation movement fight the newly entered combat state.
Added temporary Custom-Trust-only diagnostics around engage, target validation, disengage and appearance refresh paths to track engage transitions and visual refresh noise without affecting legacy Trust behavior.
September 15, 2026 10:42 AM CSTTitan Features Copy Updated
Titan Features Copy Updated
Updated the homepage Titan Features section to better reflect Titan's current design pillars: authentic level 75 progression, living world systems, discovery-based travel, and Custom Trust companions that behave more like real party members than summoned NPCs.
The Trust feature card now uses the Living Custom Trust System title and describes generated adventurers, rotating Tank, Healer and DPS anchor rosters, persistent recruitment identity, job-specific AI, support coordination and pet/avatar/automaton behavior. No game-service restart is required for this website-only update.
September 15, 2026 10:38 AM CSTTrust Showcase Copy Updated
Trust Showcase Copy Updated
Updated the homepage Trust showcase to describe Titan's Custom Trust roster as generated adventurers with persistent names, races, appearances, job roles, Artifact Armor and role-appropriate equipment.
The public wording reflected the tank, healer and DPS anchor structure at that time and emphasized that the same adventurer joined your party. The older shared-world Trust EXP tradeoff language has since been superseded by Titan's no-party-penalty EXP rule.
September 15, 2026 8:15 AM CSTCustom Trust Packet Rollback Active
Custom Trust Packet Rollback Active
Rolled back the Custom Trust equipped-packet experiment because recruitable allies could render with empty armor slots before or after recruitment.
The server is back on the prior Custom Trust visual-refresh map binary while preserving the custom identity, name, race, face, role profile and idle support work.
September 15, 2026 8:05 AM CSTCustom Trust Equipped Packet Fix Active
Custom Trust Equipped Packet Fix Active
Activated a Custom Trust packet follow-up so recruited allies use the equipped humanoid visual path instead of stock Trust carrier presentation when joining a party.
The update keeps Custom Trust names and identity data intact while preventing the normal Trust visual spawn flags from overriding their custom race, face, Artifact Armor appearance and idle hidden-weapon state.
September 15, 2026 7:55 AM CSTCustom Trust Visual Refresh Applied
Custom Trust Visual Refresh Applied
Activated a follow-up Custom Trust display fix so recruited allies keep their equipped humanoid appearance packet instead of falling back to carrier model data when joining the party.
The recruited Trust handoff now immediately refreshes the full visual spawn packet for in-zone party members after applying the custom profile, helping preserve the selected race, face, Artifact Armor appearance and idle hidden-weapon state.
September 15, 2026 7:35 AM CSTCustom Trust Identity Handoff Active
Custom Trust Identity Handoff Active
Activated the Custom Trust identity handoff update so recruited Trusts preserve the same generated name, race, face, size, Artifact Armor look, role profile, job pairing and stored weapon models they had while standing at their world anchor.
Custom Trust anchor NPCs now keep weapons and shields hidden while idle, recruited Trust names no longer expose the underlying carrier Trust in party display paths, and visible roster names avoid duplicates within the same zone.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







