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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 10, 2026 7:11 PM CST

Live Test Safety Guard Added

Titan now has an added safety guard to prevent zero-address map or test processes from clearing active live player sessions by accident.

This protects the live server from a test-run failure mode where account session rows could be removed while players were online.

Operations notes require an isolated database or an empty server for non-production runs.

September 10, 2026 6:58 PM CST

Public Player Roster Added

The header player count now opens a Players page with live online characters and last-reported offline character information.

The roster shows character name, current job levels, location, nation rank, and last seen time for offline players without exposing account details.

Players can filter the roster between all, online, and offline views.

September 10, 2026 6:50 PM CST

Development Log Timestamp Format Updated

Development Log entries now use a readable Central time format with AM or PM instead of numeric UTC offsets.

This keeps the update history easier to scan for players while still preserving when each change happened.

September 10, 2026 6:47 PM CST

Full Starting Storage Enabled

Titan characters now begin with 80 inventory slots, an unlocked 80-slot Mog Satchel, and an unlocked 80-slot Mog Sack.

The storage policy was added to the server schema and Titan custom SQL so rebuilds and future characters inherit the same defaults.

Existing characters were updated in the live database as well, giving current adventurers the same 80/80 inventory, satchel, and sack setup on their next storage refresh or login.

September 10, 2026 6:42 PM CST

San d'Oria Mission Gate Fix

San d'Oria gate guards now correctly offer Smash the Orcish Scouts before Bat Hunt to new San d'Orian adventurers.

The first San d'Oria mission was marked as repeatable but not required in the shared mission availability table, which allowed Bat Hunt to appear too early.

Ambrotien, Endracion, and Grilau now also handle the mission-list acceptance and Orcish Axe turn-in path for Smash the Orcish Scouts so the mission can be accepted and completed normally.

September 10, 2026 6:25 PM CST

Sparks Vendor Level Audit

Titan Sparks vendors were audited for level-cap safety and the mixed Lv.71-98 equipment page is now blocked entirely.

The client menu mixes level 71-75 items with level 76+ rewards on the same page, so Titan now exposes only the Sparks equipment pages that cleanly stay within the current progression range.

Sparks vendors continue to offer approved leveling equipment through Lv.70 while modern utility rewards, Trust ciphers, voucher exchanges, item-level rewards, and the mixed Lv.71-98 page remain blocked.

September 10, 2026 6:16 PM CST

Crystal Teleports Re-Enabled

Home Point crystal teleports have been restored for Titan while keeping the era module available for set-homepoint-only behavior if the teleport setting is disabled.

The server setting was already enabled, but the pre-Seekers era Home Point override was still replacing the normal teleport menu. That override now hands control back to the base teleport system when crystal travel is enabled.

Players should be able to unlock Home Points through normal discovery and use them for gil-based crystal travel once the live map service reloads the updated Lua module.

September 10, 2026 6:11 PM CST

Development Logs Replaced News

The homepage news area has been renamed to Development Logs and now surfaces the newest development entry on the right side of the section.

The old long-form launch article has been removed from the active news system so this page now serves as Titan development history instead of a general blog.

Opening the Development Logs page shows each update as its own self-contained timestamped box.