October 22, 2026 4:44 PM CSTTitanGambits: Community Leaderboard
TitanGambits: Community Leaderboard
Community now includes Leaderboard, using the same public rankings, category order and player portraits as the website. Open a Settings-style collapsible category to compare characters, search by name, change the sort order or move through ten entries at a time. Equal scores retain the same rank.
Rankings and portraits refresh once per minute while the tab is open. These are saved records, so recent gameplay changes can take time to appear; GM characters are excluded just as they are on the website. If a refresh fails, the last loaded rankings remain visible with a notice. TitanGambits 2.4.124 is available through the launcher; reload the addon after updating. No game-server restart is required.
October 22, 2026 4:35 PM CSTTitanGambits: Gambits Header Labels and Alignment
TitanGambits: Gambits Header Labels and Alignment
The character-row switches now read Gambits ON or Gambits OFF, and character names are left-aligned beside them. Taller character headers display larger pixel job icons for easier reading. This preserves the collapsible controls and the spacing correction from the previous update. TitanGambits 2.4.123 is available through the launcher; reload the addon after updating. No game-server restart is required.
October 22, 2026 4:33 PM CSTTitanGambits: Gambits Row Spacing Correction
TitanGambits: Gambits Row Spacing Correction
The new collapsible Gambits rows could show an ImGui warning about extending the window boundaries. Their trailing spacing moved the drawing cursor without registering a layout item. The rows now register that spacing with ImGui while preserving the job icons, role colors and controls. TitanGambits 2.4.122 is available through the launcher; reload the addon after updating. No game-server restart is required.
October 22, 2026 4:31 PM CSTTitanGambits: Collapsible Party Gambits
TitanGambits: Collapsible Party Gambits
Party Gambits now uses collapsible character rows with the same triangle controls as Settings. Each row shows its pixel job icon, Gambit switch, character and job, a red Release button for your Recruits, and its role: blue for Tank, red for DPS, green for Healer and yellow for Support.
Expand a row to use checkboxes for automatic weaponskills, ranged attacks, abilities, spells and Recruit melee. Melee and ranged weaponskills can be selected separately, together, or neither; selecting neither turns Auto-WS off. Support priorities remain available. Player movement and engaging remain manual, and other players' controls remain read-only. Choices still require server confirmation.
TitanGambits 2.4.121 is available through the launcher; reload the addon after updating. No game-server restart is required.
October 22, 2026 4:14 PM CSTTitanGambits: Moogle Ventures Naming
TitanGambits: Moogle Ventures Naming
The Services button, panel heading and pop-out title now say Moogle Ventures to match the website. Expedition rules, costs, rewards and saved progress are unchanged. TitanGambits 2.4.120 is available through the launcher; reload the addon after updating. No game-server restart is needed.
October 22, 2026 3:40 PM CSTDynamis: SCH Healing Priority, Stage 1
Dynamis: SCH Healing Priority, Stage 1
SCH Recruits on Dynamis could start optional support spells or an ether while a party member needed a Cure. Their action order now checks for an immediately usable Cure before starting new optional support or supplies when a nearby party member is at 60% HP or lower. Critical healing also takes priority over optional stratagem preparation.
If the preferred Cure is unaffordable or unavailable, the Scholar tries another usable Cure I through IV before falling back to its existing resource recovery. Spells and items already underway finish normally. Dangerous cleansing retains its priority over noncritical healing, and the existing pause, spell-permission, range and casting restrictions still apply.
This is the first stage of the Dynamis combat rollout; Titan Live is unchanged. Later combat stages have not been deployed.
October 22, 2026 2:52 PM CSTValor Training: Keep Progress Through Reconnects
Valor Training: Keep Progress Through Reconnects
Logging out or returning after a server restart could clear your Fields or Grounds of Valor repeat bonus. The login hook reset it every time, and its zone and job context existed only in memory. That context is now saved with your character, so partial page kills, completed-page counts and repeat bonuses survive a reconnect in the same zone on the same job.
Changing zones resets objective progress and accumulated repeats while keeping your selected page and repeat setting. Job changes still reset the repeat EXP bonus. The scripts were reloaded without a game-server restart.
October 22, 2026 2:45 PM CSTGuild Crafting: Order Again Before Collecting
Guild Crafting: Order Again Before Collecting
Guild Crafting Services no longer requires you to collect a completed craft before ordering another. The website and order reservation previously counted delivered crafts as unfinished work. Completed items can now remain in your Delivery Box while you continue crafting, provided there is room and you have the required materials and gil. Each craft must finish before the next begins.
The full-box checks, transaction protections, crafting fees and flat 5% HQ chance remain in place. The update is live without a game-server restart.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







