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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

October 16, 2026 9:06 AM CST

Adventurers Opens Online First

The Adventurers directory now opens with Online selected, followed by Offline. The All filter has been removed. Returning to the roster also selects Online; name search, sorting, profiles and pagination remain available.

October 16, 2026 8:27 AM CST

Party Gambits Role Controls and Saved Job Preferences

TitanGambits 2.4.0 introduces six color-coded party rows with server-confirmed switches and role controls. New player characters and unconfigured jobs start OFF; each character and main job retains its selected mode and enabled state. Other players and Recruits owned by someone else remain read-only. Existing legacy sheets are retained.

Tanks choose Main Tank, Off Tank or DPS, with one owned Main Tank assignment and native fallback protection. Damage roles choose Aggressive, Coordinated or Conserve; healers choose Aggressive or Conserve. These preferences extend the existing job intelligence, skillchain planning and healing decisions while preserving emergency defenses and validated player execution.

Support rows offer two priorities from learned and level-available server-supported effects, including songs, rolls, Refresh, Haste, avatar wards and geomancy. Explicit selections do not silently substitute unrelated buffs. Recruit Melee OFF retains ranged, magical and pet actions while using native back-line positioning; Main Tank requires Melee ON.

Recruit OFF now removes custom Gambit preferences and restores normal native Recruit AI, including combat. Player OFF stops player automation. Buttons remain clickable during pending requests, and displayed selections change only after complete server acknowledgement. Existing actions may finish; stale replies and unauthorized changes are rejected.

Game updates now announce a ten-minute restart countdown with reminders at five, four, three, two and one minutes. Maintenance blocks player connections during installation and verification. If installation fails, recovery stays closed until the intended patch is repaired and verified.

Other utility-tab functions are unchanged. Close FFXI and use the Titan launcher to install the matching addon.

October 16, 2026 7:22 AM CST

Quiet Gambits Retries and Command Error Filtering

Removed the internal Player chat active status from the Gambits panel. Chat-busy and background-pacing conditions now retry quietly while preserving queued ON/OFF choices.

TitanGambits 2.3.7 also suppresses one generic client command error per recent addon bridge submission, including errors raised before its outgoing speech packet is observed. Manual-command errors and unrelated or delayed failures remain visible. This targeted suppression addresses the reported spam. The Gambits scrollbar removal is included.

October 16, 2026 7:18 AM CST

Gambits Tab Without Scrollbars

Removed unnecessary scrollbars and mouse-wheel scrolling from the fixed party rows on the TitanGambits Gambits tab. Party ON/OFF controls and other tabs retain their behavior. TitanGambits 2.3.6 is delivered through the launcher; no server restart is required.

October 16, 2026 7:15 AM CST

Discord Help and Focused Recruit Roles

The FAQ now directs bug reports and help requests to Support in Titan Discord. New recruitment offers Scholar only as a healer and Summoner only as support; their DPS variants have been removed from all recruitment pools. Existing summoned companions keep their current roles.

The Recruits guide lists the revised DPS draw chances: THF, MNK, DRK, SAM, RNG and DRG each 12.20%; BLM, BLU and BST each 7.32%; PUP 4.88%. Healer, support and tank weights are unchanged. Dancer remains disabled for random recruitment.

October 16, 2026 7:15 AM CST

Colossus Sparks Regardless of Level

Colossus kills now award Titan Sparks even when the player or party outlevels the monster. The reward remains ten times the monster level, subject to the currency cap. Living players in the claiming party or alliance must be in the same zone and within 100 yalms; call-for-help and duplicate-award exclusions remain.

Added server reward records for all 82 catalog entries. The reported missing reward could not be tied to an exact kill in retained logs; no retrospective currency adjustment was made.

October 16, 2026 7:03 AM CST

Hidden Titan Addon Status Messages

TitanGambits now consumes internal status and control replies before the game renders their purple SystemMessage headers. Party switches and other Titan status displays still receive these replies; normal chat and system announcements remain visible.

Unloading the addon quietly disables player automation without sending a roster of status messages after its chat filters have stopped. TitanGambits 2.3.5 includes the cleaner panel text and is distributed through the launcher. No game-server restart is required.

October 16, 2026 6:54 AM CST

Cleaner Party Gambits Panel

Removed the Native Recruit AI row label and the footer explaining manual player movement and Recruit following from the Gambits panel. ON/OFF controls, pending-selection feedback and actionable errors remain available.

TitanGambits 2.3.4 is distributed through the launcher. This is a display-only update; player and Recruit behavior is unchanged, and no game-server restart is required.