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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

October 16, 2026 1:37 AM CST

Sharpshot Frame Crossbow Reserve Corrected

Moved the Auction House progression reserve from Heavy Crossbow to Repeating Crossbow, matching Ghatsad's active era requirement for the Sharpshot Z-500 frame. Repeating Crossbow now has the existing three-item reserve target and daily refill schedule; Heavy Crossbow returns to ordinary market supply.

Existing listings and quest progression are unchanged. Ghatsad's original client dialogue may still name Heavy Crossbow; trade Repeating Crossbow for this frame. The reserve was updated without restarting game services.

October 16, 2026 1:32 AM CST

Player Auction House Purchase Repair

Fixed a database seller-payment trigger that rejected purchases of player-listed items after a delivery-box schema extension. The website could incorrectly report that another buyer purchased the listing even though the transaction rolled back.

Seller payouts now explicitly name their delivery fields. The repair requires no game restart. Failed bids are not automatically retried; please place a new bid.

October 16, 2026 1:26 AM CST

Database Restart Protection After Service Recovery

An automatic operating-system update restarted the database and interrupted the game at 1:15 AM Central. Automatic recovery restored the map service, and players have reconnected.

Added a targeted restart-manager rule that defers library-triggered database and game-service restarts to controlled maintenance. Security updates remain enabled. The protection was applied without another game restart. Direct package-maintenance restarts and unexpected database failures remain separate risks.

October 15, 2026 10:26 PM CST

Launcher 1.5.90: TitanController Removed

TitanController has been removed from the launcher addon and plugin lists and from the new-install package. Saved TitanController selections and managed or preserved startup load commands are disabled when the updated launcher prepares the game.

The launcher and installer are signed with Titan’s Microsoft Artifact Signing identity. Existing launchers receive this update through the normal launcher update check. Other addon choices and player settings are preserved. No game-server restart was required.

October 15, 2026 7:38 PM CST

Colossus Sparks Rewards Increased

Colossi now award 10 Sparks per monster level to each eligible claiming-party or alliance member: 100 at level 10, 500 at level 50 and 750 at level 75. The About page reward examples match the new rate. Existing one-to-four-hour spawn timers, eligibility requirements and the Sparks balance cap remain unchanged.

October 15, 2026 7:28 PM CST

Recruit Notices in Gameplay Chat

Manual !recruit results, cooldown notices, full-party messages and errors now use the same native Emotes channel as Titan gameplay progress. Addon control receipts retain their existing format and channel. Recruitment rules and cooldowns are unchanged.

October 15, 2026 6:56 PM CST

Titan Hunt Single-Line Status

The !hunt response now displays the day, target ecosystems and remaining kills together on one line. New-day broadcasts list only the day and target ecosystems. Both use the existing gameplay Emotes channel.

October 15, 2026 6:53 PM CST

Titan Hunt Ecosystem Rotation

Titan Hunt now targets 17 broad FFXI ecosystems across the eight-day rotation, including Beastmen, Archaic Machines, Elementals, Empty, Luminians and Luminions. The About page lists the same groups as the game.

Daily announcements list only the day and target groups. !hunt displays those groups and a separate remaining-kills line through the existing gameplay Emotes channel. Ten qualifying EXP-yielding kills, level-based Sparks rewards, daily resets and currency limits remain unchanged. Existing hunt progress is preserved during this update.