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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

October 4, 2026 7:45 PM CST

Live NM and HNM Roster Added to World

The World page now lists active NMs and HNMs separately from inactive encounters. Known persistent spawn deadlines show changing progress bars; player-triggered and other untracked encounters clearly show an unknown window.

Every roster entry also shows its recorded defeat count, first credited killer, and most recent credited killer. Search, pagination, and section jump buttons make the full enabled-world catalog easier to browse.

Manaclipper now loads with its configured mob IDs, keeping Zoredonite visible to the World roster when its zone initializes.

October 4, 2026 11:38 AM CST

Puppetmaster Training and Maneuver Upkeep Improved

Percolator now boosts automaton skill-up chances at every Water Maneuver count, and maneuver duration grows during combat from 60 seconds up to 300 seconds. Puppetmaster hand-to-hand was already B+ and remains unchanged.

October 4, 2026 11:38 AM CST

Deadly Dodo and Autonomous NM Spawn Timers Repaired

Autonomous placeholder NMs now continue scheduling when an unavailable NM shares their zone. Deadly Dodo can use its persistent 1-3 hour window without a placeholder kill, and NM spawn and defeat tracking works for scripts without an initialization hook.

October 4, 2026 11:38 AM CST

Shop Craftables Expiry Errors Corrected

Expired Craftables checkouts now close cleanly without repeated database query errors. Expired requests still fail without charging Titan Tokens or consuming ingredients.

October 4, 2026 7:50 AM CST

Old Server Releases Archived to NAS

Verified older deployment packages and obsolete server binaries were archived to backup storage before removal, restoring about 17 GB of free space. Live services, pending releases, and current rollback backups were preserved.

October 4, 2026 7:50 AM CST

Mercantile Guild Chat Messages Fit In Game

Coffer now summarizes large shop intakes within the in-game Linkshell line length. All Guild voices pass a 130-byte final length check, and older queued summaries are compacted before delivery so long messages are no longer cut off.

October 4, 2026 7:50 AM CST

Recruit Name Pools Expanded Across Every Race

Generated Recruits can now receive 782 additional lore-style names across all eight race and gender pools. Existing names remain available, 18 repeated suggestions are kept once, and each pool uses its full list when rolling a new name. Existing Recruits keep their names.

October 4, 2026 7:50 AM CST

World Events Show Readable NM Names

Notorious Monster names and zones in new in-game global defeat announcements now display spaces instead of internal underscores. The World event feed and NM Log also format previously recorded names without changing their stored event identities.