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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

September 23, 2026 8:47 PM CST

Generated WAR Attack Rule Approach Fix

Live WAR trace showed Gambits control and normal following, but no Attack request reached the server. TitanGambits 2.2.120 now allows a following generated recruit to issue Attack from approach distance when its owner is fighting a party-claimed enemy.

The server still validates the target and controls engagement.

September 23, 2026 8:26 PM CST

Generated WAR Trust Control and Visibility Trace

Corrected the generated WAR marker after normal Trust spawning so the recruit stays under TitanGambits control. Movement updates now carry its equipped appearance and name together.

Added a five-minute, bounded server trace of visibility packets, following, targeting, and Attack permission for each newly recruited WAR. Local native build passed.

September 23, 2026 7:51 PM CST

WAR Recruit Battlefield Check and Menu Fix

Fixed RECRUIT WAR misreading the normal no-battlefield value as a restricted battlefield. Ordinary Trust-enabled zones, including West Ronfaure and Bostaunieux Oubliette, now reach the recruit factory; real battlefield restrictions remain.

TitanGambits 2.2.119 uses the same searchable picker pattern as Actions and Conditions and lists only active recruit jobs, currently WAR.

September 23, 2026 7:39 PM CST

Generated WAR Recruitment Gate Fix

Fixed RECRUIT WAR incorrectly applying Trust spell limits in ordinary Trust-enabled zones. Generated recruitment now checks its own zone, combat, party, and duplicate rules and reports the actual reason for a rejected request.

Bostaunieux Oubliette and West Ronfaure both allow Trusts. Battlefield-specific Trust restrictions remain.

September 23, 2026 7:15 PM CST

Gambits-Controlled WAR Recruit Beta

Added generated WAR recruitment through Titan's normal Trust lifecycle. Each recruit rolls one playable race, valid appearance, race-appropriate name, visual Fighter's armor, and a level-scaled WAR profile.

TitanGambits 2.2.118 supplies the WAR job template and a LOAD DEFAULT button. With Gambits off or no enabled rules, generated recruits follow without fighting. Attack and Ranged Attack require their own rules; Trust arrows are unlimited. The RECRUIT list retains the popup placement fix; other jobs remain previews.

Recruitment uses normal Trust party and zone limits, and commanded actions are checked by the server.

September 23, 2026 7:10 PM CST

TitanGambits Recruit Menu Placement Fix

TitanGambits 2.2.116 keeps the RECRUIT job list beside its button and within the visible display at different window positions and UI scales. All 18 job choices remain previews while the generated Trust server beta awaits activation.

September 23, 2026 4:22 PM CST

Generated Trust Recruit Menu Beta Preview

Published TitanGambits 2.2.115 with a RECRUIT button beside the Gambits switch and a menu showing 18 classic job choices.

The menu is a preview. Choosing a job sends no server command while the new generated Trust recruitment path is being built.

September 23, 2026 2:39 PM CST

Era Limit Breaks and Eight-Minute Stealth Items

Enabled the original item-drop requirements for the first limit break and the Boreal NM defeat requirements for the second limit break.

Silent Oil and Prism Powder now grant Sneak and Invisible for a fixed eight minutes, including when Titan loads the era item overrides.