October 24, 2026 8:48 AM CSTRecruit TP Restored in the Native Party List
Recruit TP Restored in the Native Party List
Recruit TP stopped appearing in the native party list after TitanHub was split into separate addons. The existing TP display module was still installed, but standalone Gambits no longer initialized it. The required Gambits addon now activates that display fix after character login and keeps it active when its window is closed or minimized.
The fix allows the normal client party and alliance TP display to show the actual values already sent by the server. It uses the normal TP colors and /partyinfo showtp on or off setting, adds no polling or server commands, and restores its two owned drawing changes when Gambits unloads. Compatibility and ownership checks remain in place. Restart the launcher for the addon update, then relaunch the game. The retired TP preview and probe addons are not required.
October 24, 2026 8:25 AM CSTMoogle Ventures: Repeated Dispatch Notices
Moogle Ventures: Repeated Dispatch Notices
Moogle dispatch confirmations could repeat every 30 seconds, showing a lower remaining time each minute. The standalone addon split had disconnected the durable notice receipt handler, so the server kept retrying confirmations that were never acknowledged. The required Gambits addon now records and acknowledges those receipts even when the Ventures window is closed, and hides repeats of the same notice.
The first dispatch confirmation, delivery-box-full notice and completed delivery notice remain visible through the normal Emotes channel. Receipt IDs are saved separately from addon code so duplicate suppression survives addon reloads. Restart the launcher to receive the updated addon files, then relaunch the game.
October 24, 2026 7:19 AM CSTRecruit Armor and Ferries, Sorting, Ouryu Credit and Dynamis Timers
Recruit Armor and Ferries, Sorting, Ouryu Credit and Dynamis Timers
Recruit armor previously varied by recruitment source: selected recruits could wear Relic armor, while paid cooldown hires wore Empyrean armor. All generated recruits now use their job's original five-piece Artifact appearance. Dancer retains the appropriate male or female Artifact model. This changes cosmetic armor only; weapons, combat stats, identity, recruitment eligibility, prices and cooldowns remain the same.
Recruits could not be summoned on the regular Selbina–Mhaura ferries because those two ship zones lacked the outdoor-area classification required by Recruitment, despite already permitting Trusts. Both directions now use the same outdoor classification as their pirate-ship variants.
The inventory sorter could cancel with “insufficient storage” when a character owned more equipment stacks than the eight Wardrobes could hold, even though Inventory, Satchel, Sack or Case still had space. Excess equipment now spills into those field bags after every Wardrobe is full. Wardrobe categories remain preferred, and Inventory is the last overflow destination to preserve loot room when possible.
The sorter still plans the full layout before moving anything and preserves item instances, signatures, quantities and equipped gear.
A victory in The Savage could be lost for mission progression if the victory scene did not run its finish callback. The server now saves an earned Ouryu win before starting that scene. If the callback is missed, speaking with Justinius recovers the saved win and offers the normal continuation dialogue. Only actual participants in a winning battlefield receive this record; losses and merely viewing a victory event do not qualify.
This protects earned mission progress; the cause of the reported entry black screens remains unknown.
Dynamis entrants could inherit the remaining time on an existing shared reservation; a repeated San d'Oria entry reported only 17 minutes. Every actual entry now starts a fresh personal 120-minute allowance, including re-entry. The entry notice, countdown warnings and expiry checks use that player's deadline. Another player's arrival does not reset anyone else's personal timer, and the shared zone stays available long enough for current entrants to finish.
Delayed expulsion callbacks now belong to the entry that scheduled them, so an old grace-period or cutscene callback cannot expel a player after re-entry.
October 23, 2026 11:18 PM CSTTitanHub: Hidden Startup and Addon Cleanup
TitanHub: Hidden Startup and Addon Cleanup
TitanHub and Gambits could display their windows on the game main menu because their startup handlers opened them immediately. Both now load with their windows hidden. After logging into a character, use /titan or /titanhub to open Hub and /gambits to open Gambits. Returning to the main menu hides them again. Gambits remains loaded and continues its normal engine work in an active character session when its window is closed.
TitanNativeTPPreview, TitanNativeTPProbe, TitanXICamera and TitanGambits_Test are retired. They are excluded from launcher choices, generated startup commands, the public addon manifest and installer packaging. Existing copies are moved out of the active addon folder into a local retired-addons backup, preserving their files and settings. A copy locked by a running game is excluded from startup and retried on a later launcher start.
PacketFlow is available again as an optional launcher plugin. It is installed and verified automatically, starts off by default on new setups, and loads at the next game launch when its checkbox is selected. It is independent of TitanHub.
Titan Hybrid FPS 30/60 is a separate optional addon checkbox, off by default. It preserves the former Hybrid policy: 60 FPS normally, 30 during cutscenes or sustained slowdown, followed by guarded attempts to return to 60. The launcher includes its standard fps dependency automatically when selected and prevents selecting Hybrid together with TrueFPS. Hub does not control it. This update does not claim to fix the previously reported freeze with all feature windows open.
October 23, 2026 10:57 PM CSTTitanHub: Individual Feature Addons
TitanHub: Individual Feature Addons
TitanHub is now the required menu for Titan features. Type /titan or /titanhub to open it, then select the feature you want. The previous combined TitanGambits interface has been replaced by the standalone Gambits addon and individual windows for recruitment, parsing, inventory, missions, services, community tools and information. All feature files are installed and kept current by the launcher; individual Titan features are opened from Hub rather than selected in the launcher.
TitanHub and the Gambits engine load automatically. The other 21 feature addons are absent from the launcher startup checkbox list, and previous startup selections for them are ignored. Open them individually from Hub instead of starting them all together. Closing an optional feature with its X unloads it. Closing Gambits hides its window while its engine continues running; /gambits reopens it. Minimizing a loaded window keeps it loaded. Windows have fixed sizes based on the game resolution, with collapsible sections for organization. Shop Network has been retired, and the diagnostic feature has been removed.
The launcher and installer are signed. Opening all 18 feature windows together still produced a black screen. The cause of that combined-load failure remains under investigation; this release does not claim to resolve it. Keep only the feature windows you need open.
October 23, 2026 4:01 PM CSTTitanHub: Smaller Resolution Presets
TitanHub: Smaller Resolution Presets
The first 4K sizing preset made TitanHub too large in the gameplay screenshot we reviewed. The recommended sizes are now 65% for 720p, 90% for 1080p, 115% for 1440p and 150% for 4K. At 4K, text and controls are 25% smaller than the previous 200% preset.
Automatic remains the default and now follows the same smaller recommendations, increasing gradually between resolutions and stopping at 150%. Your selected Automatic or manual mode stays saved. Update through the launcher and reload TitanHub outside dialogue. No game-server restart is required.
October 23, 2026 3:58 PM CSTDynamis: Automatic Party and Alliance Clears
Dynamis: Automatic Party and Alliance Clears
Dynamis victory ??? targets could grant clear key items to players who were not in the group that defeated the boss, including later arrivals. All ten Dynamis areas now award their clear key item automatically when the actual level-75 boss dies. The killing player's party and alliance members receive credit if they are in that Dynamis zone at the time, including members who are KO'd. Unrelated players, players in other zones and later arrivals receive no credit. Examining a ??? no longer grants a clear, and existing earned key items are preserved.
Boss-pop hints now use the native Emote channel in all ten areas, and each boss guide target is restored when a new run starts so cleanup cannot leave it hidden. The six city and northern areas name the required Bijou, and Tavnazia names Herald's Juju for Diabolos. Valkurm, Buburimu and Qufim retain their existing progression and explain that no spawn item is required. Buburimu and Qufim's boss references were also corrected: their old progression IDs now belong to ordinary Nightmare monsters in the current entity catalog.
The spawn-item audit found existing placed loot sources for all seven item-pop areas, so this update adds no new drops or drop-rate changes. Jeuno retains its earlier 15% Roving Bijou roll on ordinary Vanguard kills.
October 23, 2026 3:52 PM CSTTitanHub: Automatic Resolution Sizing
TitanHub: Automatic Resolution Sizing
TitanHub can now size its text and controls to the active game window. Automatic is the default until you choose another mode, and it adapts when the game resolution changes. The Appearance & Layout section also offers saved 720p, 1080p, 1440p and 4K presets at 70%, 100%, 130% and 200% size. These read the game window rather than the desktop or background rendering resolution.
The sidebar follows the selected size, recommended window dimensions stay within the game viewport, and sizing changes bring an offscreen main window back into view. The selected size button is bright green; the other choices are dim green. Automatic adjustment does not repeatedly save your settings. Update through the launcher and reload TitanHub outside dialogue; no game-server restart is required.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







