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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

October 20, 2026 5:47 PM CST

Colossal Movement Screen Shake Disabled

The movement-triggered screen shake on Colossal enemies is disabled on live Titan while we investigate nearby-player client crashes. This effect could send repeated Quake Stomp animations when a Colossal moved near players, including players who had not attacked it. That makes it a possible contributor, but the crash cause has not been confirmed.

We removed the two movement-effect listeners from all 82 Colossal source monsters and disabled future attachments without restarting the game. The 45 active sets of shake listeners were removed without changing their models, HP, hitboxes or respawn timers. Colossals and their rewards remain available; this change disables only their custom movement effect.

October 20, 2026 5:33 PM CST

TitanGambits: Venture Moogle Button Countdowns

TitanGambits 2.4.30 shows the active expedition countdown on all three expedition choices, all 13 Moogle choices and the Send button. These controls stay locked while a Moogle is exploring, and the running Moogle stays highlighted. When the timer reaches zero, the buttons show that the return is being confirmed; dispatch unlocks only after the server reports that the assignment has ended.

The extra expedition advice, exploring status and unavailable-on-expedition lines have been removed from above the Moogle choices. Moving the timer into the existing buttons keeps the normal active and idle layouts aligned. The updated addon is available through the launcher, with no game server restart.

October 20, 2026 5:26 PM CST

Venture Moogles and Server Recovery Safeguards

The Send Moogle button was disabled because the Venture worker had stopped with the map server during recovery and was not started again. The worker is running again and its heartbeat is current. It now starts with the map service, and worker failures have bounded retries without restarting the game.

Automatic crash recovery now blocks player connections, preserves and clears stale login sessions after the game endpoints have stopped, and checks that the Guild and Venture heartbeats advance for at least 25 seconds. It clears maintenance before starting a fresh login process so the previous GM-only setting cannot remain cached. If verification fails, the server stays in maintenance and automatic map restart loops are stopped.

These hooks were installed without restarting the running game. Existing expedition costs, rewards and delivery transaction rules are unchanged.

October 20, 2026 5:09 PM CST

Ordinary Player Login Access Restored

After the Guild recovery, ordinary players were still being rejected by GM-only maintenance mode. The settings file had been changed, but the running login service retained the old setting. We restarted only the login service so it would load maintenance as disabled. The game map stayed running, and Guild maintenance continued advancing. The earlier reopening announcement was premature; we are checking ordinary player logins separately from GM access.

October 20, 2026 5:03 PM CST

Guild Startup and Login Recovery

Players were being left on a black loading screen after startup, while the Mercantile Guild stopped working. We traced this to the WotG recipe eligibility update: excluded items could return an empty result instead of false. The native worker expected a boolean, and the invalid result interrupted its scheduled task while leaving a database transaction open. The check now always returns true or false, without changing which items the Guild is allowed to handle.

The correction is installed on Titan and Dynamis. We cleared 11 stale Titan login records while its game endpoints were stopped and reopened player connections after the Guild heartbeat and crafting resumed normally.

The earlier server abort reported after a Colossal Mandragora kill has not yet been conclusively explained. This recovery did not replace the game engine or roll back the Colossal packet changes.

October 20, 2026 4:31 PM CST

TitanGambits: Automatic Venture Moogle Updates

TitanGambits 2.4.29 removes the Refresh Venture Moogles button. The page continues to request current progress, Sparks balance and delivery history automatically every 20 seconds while open. The update is available through the launcher.

October 20, 2026 4:29 PM CST

TitanGambits: Simpler Venture Moogle Tab

TitanGambits 2.4.28 removes the Sparks balance from the Venture Moogles tab button and returns it to the same height as the other tabs. Your balance still appears at the top of the Venture Moogles page, and expedition choices continue to show their Sparks costs. The update is available through the launcher; no game-server restart was needed.

October 20, 2026 4:10 PM CST

TitanGambits: Clearer Venture Moogle Controls

TitanGambits 2.4.27 makes Venture Moogle expedition prices easier to understand. Each choice now says how many Sparks it costs and how much Moogle EXP it awards, and the Send button names the selected Moogle and the Sparks it will spend. Expedition EXP trains the Moogle; it is not a Sparks reward. Prices and rewards are unchanged.

Use /venture to open Venture Moogles directly. Your server-reported Sparks balance appears at the top and on the tab after status is received. The selected expedition and specialty buttons turn fully green, and Send gently pulses yellow when the selected trip is affordable and dispatch is available. It stays inactive while another expedition or dispatch confirmation is pending, or when a fresh balance is unavailable. The update is available through the launcher and did not require a game-server restart.