October 11, 2026 5:24 PM CSTRanger Recruits Keep Their Ranged Weapons
Ranger Recruits Keep Their Ranged Weapons
Ranger Recruits keep their normal ranged weapon throughout combat and no longer switch to a crossbow for special bolts. Acid, Blind, Venom, Bloody and Sleep Bolt attempts have been removed from Ranger AI to prevent repeated weapon-change blinking.
Thief retains its existing enfeebling bolt behavior. Ranger normal ranged attacks, weapon skills and tactical job abilities remain available.
October 11, 2026 5:24 PM CSTWyvern Actions Handle Pet Dismissal Safely
Wyvern Actions Handle Pet Dismissal Safely
Wyvern attack, damage-breath, healing, status-removal and experience callbacks now require a live wyvern in the same zone. Events arriving after dismissal, death or zoning safely skip pet actions, while active wyverns retain their normal attacks and breaths.
October 11, 2026 5:24 PM CSTConsumable Scrolls No Longer Trigger Equipment Errors
Consumable Scrolls No Longer Trigger Equipment Errors
Equipment eligibility checks now recognize valid consumables as non-equipment. Instant Warp and Instant Reraise scrolls no longer produce false missing-item errors when reward menus check eligibility. Equipment job, race and level restrictions remain unchanged.
October 11, 2026 1:44 PM CSTSupport Recruits Remember Your Buff Preferences
Support Recruits Remember Your Buff Preferences
Support Recruits offer their available buffs when summoned. Their summoner can reply in party chat with effect names such as ATK and ACC or supported exact song, roll, spell and ward names. New valid lists replace previous preferences, and multiple Bards or Corsairs divide requests in summon order, two per Recruit.
If you do not answer, the normal support AI continues immediately. Preferences reset when a Recruit is dismissed. Native level, MP, recast, song, roll and aura limits still apply, and healing and recovery retain their emergency priority. Say default buffs in party chat to return your Recruits to automatic choices.
October 11, 2026 12:31 PM CSTFaster Launcher Checks for Unchanged Client Releases
Faster Launcher Checks for Unchanged Client Releases
Titan Launcher 1.5.64 remembers a successfully verified client release. Normal launches fetch the current client manifest and, when its version and SHA-256 match, check essential EXE and DLL launch files without rescanning all game data. Server-only updates do not trigger a client scan.
New client manifests, missing or invalid verification records, and damaged launch files trigger full verification. CHECK FILES always performs a full check and repairs missing or changed files. Failed or interrupted full checks never save a successful record. Other data-file damage may remain undetected until the next full check; launcher-managed addons continue to be checked separately.
October 11, 2026 12:17 PM CSTGuild Crafting Recognizes Your Default Main Character
Guild Crafting Recognizes Your Default Main Character
Guild Crafting Service now recognizes the same default Main character as Titan Shop when an account has not explicitly saved a Main selection. Explicit Main selections and account ownership checks remain enforced.
October 11, 2026 9:06 AM CSTGuild Craft Planning Runs Between Game Updates
Guild Craft Planning Runs Between Game Updates
Guild recipe planning now runs in a background worker with cached recipe rankings. Craft attempts are spaced individually between game updates, while purchases, ingredient consumption, cost accounting, stock limits, quality rolls and transaction rollback retain their existing safeguards.
Individual craft transactions still run atomically on the game thread; movement smoothness and live timing will be evaluated after activation.
October 11, 2026 9:06 AM CSTRecruits Recognize Teleporting Adventurers
Recruits Recognize Teleporting Adventurers
Recruits no longer select living players for Raise while they disappear during a teleport or Home Point warp. Departing players are also excluded from spell target validation during the zone handoff; nearby fallen adventurers remain eligible for Raise.
Event cleanup now distinguishes an actual KO from a living player leaving the zone, preventing it from assigning a death pose to a living traveler.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







