October 11, 2026 6:58 AM CSTRecruits Resync with Their Summoner
Recruits Resync with Their Summoner
Recruits obtained from world anchors or commands now update in place when their summoner gains a level or leaves a temporary level cap. Their combat progression and available actions follow the owner effective level, up to level 75.
Existing identities, party slots, active buffs, resources and cooldowns are retained. Living Recruit pets also update without being resummoned, within their own level limits. Resync waits for an active action to finish and does not grant a free heal.
Encounter admission and solo-only restrictions are unchanged.
October 11, 2026 6:58 AM CSTGM Job Recruitment and Anchor Support Profiles
GM Job Recruitment and Anchor Support Profiles
GMs can recruit a single adventurer of any of the 22 jobs using its job abbreviation, such as !war, !sch or !smn, without using the normal recruitment cooldown. These commands remain GM-only and preserve party capacity, combat checks, encounter restrictions and level synchronization.
World anchors now draw evenly from 22 job profiles. Their Scholars use the Light Arts healer profile and Summoners use the support profile, as do the GM job commands. Normal recruitment, button behavior, role pools and the 15-minute timer are unchanged.
Existing anchor identities keep their profile until they refresh.
Automaton Assault recruits are generated with the same race group as the human party, preserving its same-race requirement. Male and female models of the same race are compatible. Existing ToAU job-trial helper overrides remain unchanged.
October 11, 2026 6:58 AM CSTAssault Entry and Level-Cap Selection
Assault Entry and Level-Cap Selection
Imperial Agent Rescue and Seagull Grounded now accept eligible level-50 characters and use the current Assault registration helper. Orders, mission state, armband checks and the existing Titan minimum-party setting are preserved. Failed instance creation no longer continues into a missing-instance callback.
Assault cap selections remain stable while an instance is being created. No ordinary host-zone caps or disabled missions were added.
October 11, 2026 5:18 AM CSTEra Area Caps and Synced Recruits
Era Area Caps and Synced Recruits
Original Chains of Promathia area caps are enabled: Promyvion Holla, Dem and Mea at 30; Phomiuna Aqueducts and Riverne A01 at 40; Promyvion Vahzl, Sacrarium and Riverne B01 at 50; and the restricted Pso'Xja entrances at 40, 50 or 60. Existing mission and battlefield caps remain enforced, including Rank 2 at 25 and Rank 5 at 50.
Recruits remain available where recruitment is permitted and use the character's effective capped level. Maat's Shattering Stars trials retain their solo restriction.
October 11, 2026 5:18 AM CSTRecruit Crossbows, Pet Path Recovery, and Medicine Pacing
Recruit Crossbows, Pet Path Recovery, and Medicine Pacing
THF and RNG Recruits use the Light Crossbow appearance for enfeebling bolt shots. Default AI now reaches Acid, Blind and Venom Bolt effects after a successful hit, with normal resistance and level-scaled crossbow and ammunition damage.
Mobile pets, including BST pets, recover after six seconds on a stalled follow or attack route when they remain well outside range. Normal movement, immobile pets, and action restrictions remain unchanged.
Automatic Recruit HP potions wait 60 seconds between successful uses, and MP ethers wait 90 seconds. Dancer Recruits avoid Healing Waltz on permanent effects. These safeguards address server behavior; the cause of the reported Dancer client crash remains unknown.
October 11, 2026 4:51 AM CSTPivot Settings Stay in Sync With Titan Launcher
Pivot Settings Stay in Sync With Titan Launcher
Titan Launcher 1.5.63 recognizes a newer manual Pivot setting in its Ashita profile when opening Plugins & Addons. Pivot remains optional and can be enabled directly in the launcher.
The launcher writes a single Pivot entry to the profile, removing duplicates that could leave the displayed setting and in-game behavior out of sync.
October 10, 2026 7:35 PM CSTChains Addon Load Safeguards
Chains Addon Load Safeguards
The optional Chains addon no longer scans and dereferences a retail client memory address while loading. Added guards for short action and ability packets, empty actions, equipment and pet indexes, and invalid display scale. Existing launchers receive the updated addon through the normal verified addon check after the game is closed.
October 10, 2026 7:29 PM CSTMercantile Guild Section Buttons Now Scroll
Mercantile Guild Section Buttons Now Scroll
The four section buttons on the Mercantile Guild page now scroll to Latest Crafts, Guild Crafting Service, Meet the Guild and The Guild at Work. Added spacing below the buttons and an offset so headings remain visible beneath the site header.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







