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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

October 7, 2026 10:16 AM CST

Adventurer Equipment Icons Match Auction House Quality

Equipment on adventurer profiles now uses the same item image source as Auction House listings, replacing a missing local image path. Item names and equipment details remain unchanged.

October 7, 2026 10:16 AM CST

Blue Mage Gains Damage and Accuracy Mastery

Main-job Blue Mages and generated Blue Mage Recruits gain a gradual bonus from +1 at level 1 to +30 at level 75: increased damaging Blue Magic and Blue Magic accuracy. Physical and magical spells retain their normal hit, resistance and affinity rules. Healing, buffs, MP recovery and weapon skills receive no damage bonus.

The bonuses use effective main-job level and exclude subjobs.

October 7, 2026 10:16 AM CST

Monk Ranger Bard Corsair and Geomancer Gain Main-Job Traits

Five more jobs gain hidden level-scaled traits, equally for adventurers and generated Recruits. Monk gains Kick Attack rate. Ranger gains ranged physical damage and accuracy. Bard gains song duration and offensive song accuracy. Corsair gains roll duration and damaging Quick Draw power. Geomancer gains Geomancy and Handbell skill.

Each bonus grows from +1 at level 1 to +30 at level 75 and applies only to the matching main job. Existing combat limits and resistance rules remain in place.

October 7, 2026 10:16 AM CST

Bard Recruits Use Mazurka While Idle

Idle Bard Recruits use Raptor Mazurka from level 37 and Chocobo Mazurka from level 73 to help nearby party members travel. They choose the higher available song and avoid refreshing an active Mazurka. Normal song range, recast and song limits still apply.

October 7, 2026 4:34 AM CST

Guild Portraits Refresh Across Website

Guild craft history, Auction House listings, world activity and website chat now request the current portrait faces with versioned image URLs. The chat popup and affected website scripts receive fresh cache keys so returning browsers replace older Guild artwork.

Mogbert and Mogabelle retain their original Moogle portraits.

October 7, 2026 4:14 AM CST

Guild Names Match Their Portrait Colors

Mercantile Guild members now use text colors drawn from their portrait background palettes across the Guild roster, profiles, activity feeds and website chat.

Mogbert and Mogabelle keep their original Moogle portraits with a matching neutral text color.

October 7, 2026 4:10 AM CST

Recruit Haste and Dual Wield Progression Updated

All generated Recruits now gain virtual equipment haste gradually, starting at 1% at level 1 and reaching 25% at level 75.

Recruits that carry two weapons follow Ninja's Dual Wield I-IV progression at levels 10, 25, 45 and 65. This applies to Dancer, Thief, Beastmaster, Blue Mage, Ninja and Ranger Recruits; adventurers and named Trusts keep their existing Dual Wield traits.

October 7, 2026 4:10 AM CST

Haste Now Speeds Ranged and Throwing Attacks

Equipment and magic haste now shorten the time needed to fire ranged weapons and throw weapons for adventurers and Recruits. Their capped percentages add together, so 25% equipment haste plus 25% magic haste cuts the weapon-delay portion of a shot by 50%.

Snapshot, Velocity Shot and Rapid Shot continue to apply separately. Enemy ranged attacks are unchanged.