October 18, 2026 6:37 PM CSTLauncher 1.6.8: 4096x4096 Background Resolution
Launcher 1.6.8: 4096x4096 Background Resolution
Graphics now includes 4096x4096 in the Background resolution dropdown for players following Clarity setup instructions that require a square background buffer. Choose the preset and click Save settings; it applies on the next game launch.
Game-window and menu dimensions were also checked to remain independent. The launcher and installer are Microsoft Artifact Signed. No game-server restart was needed.
October 18, 2026 6:21 PM CSTLauncher 1.6.7: Preserve Clarity and Custom Graphics
Launcher 1.6.7: Preserve Clarity and Custom Graphics
The launcher could move a manually installed dgVoodoo DLL out of the bootloader when its dgVoodoo checkbox was off. Clarity uses that DLL as part of its own rendering chain, so this cleanup could break an otherwise configured install. Ordinary checks now restore only launcher-owned graphics files and preserve untracked wrappers and settings instead of moving or deleting them.
Graphics now offers DLSS 5 Clarity / custom (manual install) alongside launcher-managed dgVoodoo2. The saved Custom mode leaves graphics files and the existing ownership record unchanged, including when Clarity uses exactly the same DLL as a previous managed profile. Compatibility launch and failed-launch handling also preserve Custom mode. Choosing Custom does not install Clarity: the setup-guide button opens its 1.2.1 release, and players must supply its required NVIDIA runtime DLLs separately.
The actual launcher controls were checked for visibility, mutually exclusive selection and saved preferences. The launcher and installer are Microsoft Artifact Signed. No game-server restart was needed.
October 18, 2026 6:05 PM CSTFire and Brimstone: Protecting Ranger Quest Progress
Fire and Brimstone: Protecting Ranger Quest Progress
The Fire and Brimstone investigation found that replaying the quest-start cutscene callback could reset an accepted quest to its first step, including progress already earned at the Eldieme Gravestone. That callback now accepts the quest only when it has not been started. The other progress callbacks also require their correct preceding step, so repeated or stale cutscene finishes cannot rewind the quest.
These safeguards were applied without restarting game services. The cause of the original repeated callback remains unknown. Existing characters are not automatically advanced, and the normal Scavenge and Old Earring requirements remain in place.
October 18, 2026 4:41 PM CSTShared Spell Fixes, Gambit Controls, Monomi and Mission Waits
Shared Spell Fixes, Gambit Controls, Monomi and Mission Waits
Blue Magic debuffs now retain their intended effect tier, and Auroral Drape applies Blindness alongside Silence instead of requesting Bind. This correction does not change spell unlock levels.
Glittering Ruby and enhancing spells now report no effect when the server rejects a buff, rather than claiming it was applied. Shared enhancing, song and enfeebling handlers also reject unsupported spell IDs safely instead of reading missing spell data.
Player Auto-Abilities now includes eligible subjob ability rules. The previous default sheet loaded only the main-job profile, so an MNK/WAR could ignore Berserk and Warcry despite having access to them. The new rules use actual main and subjob levels through level 75, preserve learned-ability and recast checks, and keep Defender conditional on low HP while holding hate. Player special abilities remain reserved for manual use.
Each owned Party Gambits row now has a WS mode selector. Melee permits only melee weapon skills, Ranged permits only Archery and Marksmanship weapon skills, and the default Hybrid mode can choose either for skillchains. The server remembers the selection by character and job, including Recruit job preferences. Auto-WS must still be enabled, and the AI holds TP if no legal weapon skill matches the selected mode. Manual weapon skills are unchanged.
Monomi: Ichi is available from Toji Mumosulah in Kazham at a base price of 9,590 gil, adjusted by Windurst fame. Ninja level 25 is still required to learn it, and casting consumes one Sanjaku-Tenugui. The original Clothcraft 41 tool recipe is available with an Earth Crystal, two Cotton Threads and two Cotton Cloths; its normal and HQ yields remain 33, 66, 99 and 99. The Mercantile Guild can craft the tools, including orders supplied with your materials. Existing toolbag exchanges are preserved. This is a specific exception: Amalasanda remains closed, and quest and battlefield scrolls gain no new shop source.
San d'Oria Mission 8-1, Coming of Age, waits one real-world minute after returning the drops of Amnio to Halver before the final Northern San d'Oria cutscene. An era override had replaced the mission's one-minute timer with Japanese midnight. Existing future midnight deadlines shorten to at most one minute on the next entry to Northern San d'Oria; repeated entries do not restart that wait. Enter Northern San d'Oria again after the timer expires to see the cutscene.
Jackel’s experimental Recruit AI and private test addon remain restricted to Dynamis.
October 18, 2026 4:13 PM CSTServer Performance: Indexed Guild Stock Lookups
Server Performance: Indexed Guild Stock Lookups
Guild stock and receipt lookups now have dedicated item indexes. The existing stock index began with merchant name, so lookups by item alone scanned more than 66,000 lots; those synchronous searches ran alongside game activity on the map thread. The new indexes let the database find the relevant item records directly. This changes lookup efficiency, not prices, crafting odds, purchase rules, stock quantities or player inventory. No game-server restart is required. Movement timing remains under investigation; this update does not move game entities or inventory transactions to another thread.
October 18, 2026 4:03 PM CSTServer Performance: Lighter World Chat Queries
Server Performance: Lighter World Chat Queries
The website's Titan Linkshell, Mercantile Guild and Yell feeds now select their latest 200 messages before looking up character portraits. Previously, each refresh joined the full chat history to character records first, adding unnecessary database CPU load on the same VPS used by the game. Read-only comparisons returned the same messages and portraits; the two busy feed queries fell from roughly 454 and 332 milliseconds to 33 and 31 milliseconds in that sample. This reduces avoidable competition for server resources, but it is not a claim that every source of gameplay lag is resolved. No game-server restart or gameplay rules changed.
October 18, 2026 3:46 PM CSTTitanGambits: Settings and Missions Shortcuts
TitanGambits: Settings and Missions Shortcuts
TitanGambits 2.4.21 adds /settings and /missions to open the plugin directly to the Settings or Missions tab. Both commands open the window without turning Gambits on or changing your saved switches. After the launcher installs the update, use /addon reload TitanGambits if you are already in game. No game-server restart is needed.
October 18, 2026 3:43 PM CSTTitanGambits: /inventory Shortcut
TitanGambits: /inventory Shortcut
TitanGambits 2.4.20 adds /inventory to open the plugin directly to its Inventory tab. The command opens the window without turning Gambits on or changing your saved switches. After the launcher installs the update, use /addon reload TitanGambits if you are already in game. No game-server restart is needed.





















Moon: Pending
RSE: Pending
Ferry: Pending
Server: Checking







