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CLOSED BETA

Titan XI: Closed Beta Notice

During live beta testing, several serious exploits were discovered that may have compromised server integrity and gameplay fairness. As a precaution, Titan XI has temporarily transitioned to a closed beta while we investigate the extent of these issues, address vulnerabilities, and restore a fair and stable experience for everyone.

Server reopening is currently TBA. We appreciate your patience and understanding as we work toward welcoming adventurers back to Vana’diel.

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Development Log

Titan Development Log

October 31, 2026 2:31 PM CST

Rhapsody Combat and Magic Skill-up Bonuses Restored

Rhapsody in White and Rhapsody in Crimson now apply their original combat and magic skill-up amount bonuses. Each adds +100%; together they provide a +200% bonus, or three times the base amount, before the existing per-increase cap.

This increases the amount awarded by a successful skill-up. Skill-up chance and crafting skill-ups are unchanged, and the two key items still grant no EXP or Limit Point bonus. The current website descriptions now distinguish these bonuses from the unchanged 1.0x base rates.

October 31, 2026 1:55 PM CST

Centered TitanHub Icons and Compact Tactics Subjobs

TitanHub now centers each icon and label together inside its button. Previously, labels were centered separately while their icons stayed on the left. The combined group scales with the window, and each full button remains clickable.

Gambits and Parser now use the same crossed-swords icon as Recruitment. Experience uses the existing combat symbol from the website statistics.

The Tactics subjob selector now fits its displayed text, normal padding and dropdown arrow instead of stretching across the panel. Subjob choices and their existing server checks are unchanged.

October 31, 2026 1:29 PM CST

Launcher Status and Compact Character Panel

Launcher 1.6.44 restores the normal Online or Offline indicator and current player count. Server health determines the indicator, so an online server with no players still reads Online. If status or player-count data cannot be read, the launcher shows that it is unavailable instead of substituting a zero count.

The Play page now has a smaller character information panel anchored at the bottom-left. Jobs, crafting and mission views remain available, while the rendered character background continues to fill the window and refresh as updated artwork becomes available. The Account page keeps its separate character panel.

The launcher and setup installer are Microsoft-signed. Existing installations receive the update through the normal launcher update check. These display changes do not change login access or server maintenance restrictions.

October 31, 2026 1:12 PM CST

EXP Ring Descriptions Match Their Effects

The item descriptions for Chariot Band, Empress Band, Emperor Band and Anniversary Ring still showed the old EXP limits after the server effects changed. Their descriptions now show the current bonus caps of 10,000, 15,000, 30,000 and 10,000 EXP respectively, with a maximum duration of 12 hours. The bonus percentages remain 75%, 50%, 50% and 100%.

The three Conquest bands also show the 15-second equipment delay used by the server. Charge counts and reuse times are unchanged. The launcher delivers the corrected item table during its client update; fully close and reopen FFXI after updating to load it. This update changes client item information and does not raise the server EXP bonuses.

Existing installations download the changed item table after checking the complete client manifest. Fresh installations and large repairs use the launcher’s supported individual-file download path, with size and SHA-256 verification before play becomes available.

October 31, 2026 12:34 PM CST

TitanHub Menu Icons and Steadier Plugin Controls

TitanHub buttons now include white transparent icons matching the website menu. Every feature keeps its full-width button, and the artwork scales uniformly with the Hub window.

Routine Tactics refreshes now keep the current controls at full brightness. Background polling previously dimmed every setting until the reply arrived, making the window appear to blink. Saving a change still locks conflicting controls until the server replies, and outdated snapshots remain locked.

Recruitment job buttons and their hover descriptions now show only the main job, such as WAR or WHM. This is a label change; the Recruit's actual subjob and Tactics settings are unchanged.

The close button now highlights red on hover in TitanHub and every standalone Titan window. The existing close, minimize and size actions remain available. The addon changes are delivered through the launcher's normal file update.

October 31, 2026 12:31 PM CST

One Character per Account and Launcher Character Backgrounds

Each Titan login account now has one character slot. The website and game enforce the same limit, including simultaneous creation requests. Deleting a character makes that account’s slot available for a replacement. The Rules, FAQ and getting-started pages now describe the one-character limit.

Launcher 1.6.43 shows your character’s rendered appearance across the full window, using the same cached image as the website background. It refreshes automatically as new rendered images become available. Until a rendered image is available, the launcher keeps its standard artwork. Logging out or changing characters clears the previous character’s background.

The Play page shows one character with the existing job levels, crafting and mission information. Development Logs remain available from the News tab. While the server is in maintenance, launcher status reads Maintenance without displaying an online-player count.

The launcher and setup installer are Microsoft-signed. Existing launchers receive the update through the normal update check; new installations use the download on the website.

October 31, 2026 12:17 PM CST

Recruit Combat Rules and Adventuring Progression

Titan’s innate main-job specialties, Tank Enmity Mastery and shared pet mastery bonuses are retired for adventurers and Recruits. Equipment, native job traits, merits and active abilities continue to supply their ordinary effects. Provoke uses its normal cumulative and volatile enmity without the extra Titan catch-up bonus, and the website’s Job Changes section has been removed.

Level-75 Recruits have every available merit at its maximum individual rank, including passive merits. This is an exception to a player’s total merit category limits. Main-job and effective-level requirements still apply, so a level cap can reduce or disable merits, and post-75 merit weapon skills do not become available at level 75. Recruits retain unlimited ammunition, tools and supported supplies, along with their existing spell-interruption protection.

Recruit progression and combat use native racial and main/subjob stats, skill caps, skill ranks, equipment and effective merit values. Player-only branches no longer omit Recruit Fencer effects, defensive skills, multi-attack merits, Counter and Seigan calculations, weapon-specific TP bonuses, or the associated casting and recast merits. Wild Card, Random Deal and Consume Mana share the native effect calculations. Double Attack and Triple Attack damage equipment applies its percentage multiplier correctly for both adventurers and Recruits. The shared positioning conveniences for Cover and THF Sneak Attack and Trick Attack remain in place.

Inherited progression blocks no longer stop Treasures of Aht Urhgan after Passing Glory or Assault promotions after Lance Corporal. The normal mission and quest requirements still apply; removing these blocks does not grant missions, ranks or rewards automatically.

Sanction again offers its normal Regen, Refresh and meal-duration choices, along with the eligible EXP bonus. EXP equipment uses its base server values: Chariot Band holds 10,000 bonus EXP, Empress Band 15,000, Emperor Band 30,000 and Anniversary Ring 10,000, each lasting up to 12 hours. Existing charges, reuse requirements and Dedication restrictions still apply.

The inherited powerlevel contribution penalty and population-based Level Sync penalty are disabled. Titan’s own Level Sync availability and normal level-based EXP rules are unchanged, including full monster EXP through six nearby members and the 6/group-size share for larger alliances. The extra Phoenix current-job/current-level lockstyle filter is removed; ordinary lockstyle validation remains. The Treant event no longer hides outpost teleporters or replaces their normal travel menus.

October 31, 2026 11:54 AM CST

Website Character Deletion

Character deletion is available again through My Account. The website had been using the game lobby’s deletion setting, which remained disabled after maintenance. Website deletion now has its own control and keeps the email PIN and typed DELETE confirmation. Log out of the character before completing deletion.

The Delete button now displays progress and any error immediately. Previously, a rejected request put its error inside a hidden panel, making the button appear to do nothing.